however, the malloc() can allocate chunks of the same size, and it's all independent of the cache lines. in general, when you have a near function, a variable in a function will be in the same cache line as all other variables in the function. however, in the code cache, it will have one cache line. the following is a simple example where we have one small stack for the thread:this works as long as the variables are in memory. we'd normally have pointers to a small stack for each thread. we want to start up a thread and execute it. i'll get back to this in a bit.let's get a simple example. a common trick is to have two pointers that point to different virtual addresses but point to the same real address. so, you have to go about creating an abstraction that hides the ugly details. how do you get around these problems you can't get rid of the first problem that's an inherent problem in such a system. two pointers may point to the same address, and you need to guarantee that the second one will not take over the first one. the data cache line has 128 bytes, so you have a problem when you have more than 1 cache line in the way. Pointer In C By Yashwant Kanetkar Pdf Free 29Download File > =2sItF9if you have 16-bit pointers, then you can access 16-bit aligned addresses and addresses that are even modulo 16.
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